Where free players waste resources in POCKET MYTH

Six leaks that cost a month of progress, and what to do instead.

Leak one: spreading shards

Starring up five Pokémon evenly leaves you with five that cannot clear the next tier. One carry at six stars beats four at four stars every time.

Leak two: early IV rerolls

Rerolling individual values before you have a thousand capsules burns the resource for a marginal gain. Twenty-eight across the board clears content; chase 6V later.

Leak three: buying tier-five charms at full price

Tier five is a weekend or double-event farm. Paying full price for it is the single most expensive mistake in the shop.

Leak four: spending diamonds on stamina

Diamonds are for banners. Stamina refills feel cheap until you realise you skipped the one unit that would have fixed your team.

Leak five: burning evolution stones on experiments

Stones are slow to replace. Decide on the evolution before you spend, not after.

Leak six: hoarding event currency to the end

Event shops close. Convert currency before the timer runs out; unspent event money is worth exactly nothing.

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