Zero-spend PvP: how free players compete in POCKET MYTH
Two PvP queues, the Tera crystal map, and four dungeon plans that need no premium units.
What the game actually offers
The international build covers generations one through nine and stacks Mega Evolution, Terastal, Stellar, Dynamax and awakening on top. The depth lives in PvP and in dungeons, not in the story.
The two queues
The Elite Four Cup wants six Pokémon that share one type and pays the best rewards in the game. The ladder rewards roster depth and read-and-react play. Start on the ladder to learn the pace, then build a mono-type six for the cup.
A free opening
Take Fuecoco, bridge with Gyarados or Cloyster, and add Gholdengo, Gengar, Venusaur, Garganacl, Steelix, Clodsire and Whimsicott as they arrive. None of them require spending.
Dungeon answers
Tera raids: Grapploct with a move that wipes the boss's boosts, plus Focus Sash. Boss invasion: Grapploct as support. Dynamax: Banette opening with Trick to steal the boss's item. Trial Grounds: a binding set with Binding Band and one recovery move.
Where the crystals are
Vermilion runs electric, rock and grass. Lavender runs ghost, dragon and ice. Saffron runs steel, fairy and ground. Celadon runs poison, fighting and dark. Cerulean runs psychic, bug and water. Pewter runs flying, normal and fire.
Resource discipline
Diamonds go to the one banner that fills a hole. Stamina goes to evolution materials. Shiny hunting needs perfume, so leave it until your core six is finished.
Ready to play?
Download POCKET MYTH